OH GOD WHAT IS SHE RUNNING FROM!?
Wednesday, April 2, 2008
Tuesday, April 1, 2008
Artist's Statement [first draft]
Imagination is a whimsical hand-drawn animated short about the innocence of children and where their priorities really lie when they discover a gift they're not ready for. What begins as a simple re-imagining of a childhood game becomes much more, and before long a battle of imaginations leads the children to discover that simple things are best after all.
The children are hand-drawn in the traditional style and the environments are digital watercolor sets with a focus on simplicity; only large, important objects are rendered, leaving the rest a light wash of color. This helps push the focus to the characters, and away from anything else that might distract the viewer.
All characters and settings were created in Adobe Photoshop, with final compositing and secondary character tweens added in Adobe After Effects.
The children are hand-drawn in the traditional style and the environments are digital watercolor sets with a focus on simplicity; only large, important objects are rendered, leaving the rest a light wash of color. This helps push the focus to the characters, and away from anything else that might distract the viewer.
All characters and settings were created in Adobe Photoshop, with final compositing and secondary character tweens added in Adobe After Effects.
Monday, March 17, 2008
Chronology
Here's where I'll try to be each week until the end of the semester:
Monday, March 24 -- Finalize designs of the little boys, and if time, a sample sketch or two of the environment
Monday, March 31 -- Rough cuts of each scene in Flash. gestural shots just to get timing and pacing down
Monday, April 07 -- As much of the way through the actual sketched character frames as possible
Monday, April 14 -- Finish sketched character frames and begin working on coloring the frames and environments
Monday, April 21 -- Finish coloring environments. Begin sound and (if any,) music work
Monday, April 28 -- Finished product, with sound, rendered at DVD resolution
Wednesday, April 30 -- Portfolio updated with animation
Monday, March 24 -- Finalize designs of the little boys, and if time, a sample sketch or two of the environment
Monday, March 31 -- Rough cuts of each scene in Flash. gestural shots just to get timing and pacing down
Monday, April 07 -- As much of the way through the actual sketched character frames as possible
Monday, April 14 -- Finish sketched character frames and begin working on coloring the frames and environments
Monday, April 21 -- Finish coloring environments. Begin sound and (if any,) music work
Monday, April 28 -- Finished product, with sound, rendered at DVD resolution
Wednesday, April 30 -- Portfolio updated with animation
Monday, February 18, 2008
Final project concept
I'm...short of ideas right now. I'd like to do a whimsical relationship animation using traditional 2D pencil drawings, but I'm not above trying full color in flash either. By relationship, I mean a simple story between two characters. I've been throwing around ideas on character pairs that could make a whimsical/poignent story, but I haven't actually fleshed anything out yet.
It's a short list right now, but I'll update it with some others as they come to me. If I didn't do something whimsical like my first idea, I've been throwing around an idea using a similar style to my ball bounce exercises. I like how a lot of them turned out, and I could easily push it even further if it were longer.
- Robot & small animal
- Large monster & little girl
- Inventor and his/her creation
It's a short list right now, but I'll update it with some others as they come to me. If I didn't do something whimsical like my first idea, I've been throwing around an idea using a similar style to my ball bounce exercises. I like how a lot of them turned out, and I could easily push it even further if it were longer.
Monday, January 14, 2008
Project 1 - Metamorphasis, etc.
Here are the starting and ending images of what will eventually be my animation.
starting at
ending at
I originally had my two images backwards, and was doing my planning in reverse, so I still have yet to really nail down what I want to do for this yet. One idea I had was to have the pieces of stonehenge all drift into the center and climb on top of each other to form the duck. Another possibility could be to have all of the stones shake violently as a spaceship came into frame. The 'camera' would zoom into one of the windows, and show a single duck.
They're really thoughtless ideas so far, but I'll have something more concrete nailed out by the end of the next few days so I can get into the meat of the project.
starting at
ending at
I originally had my two images backwards, and was doing my planning in reverse, so I still have yet to really nail down what I want to do for this yet. One idea I had was to have the pieces of stonehenge all drift into the center and climb on top of each other to form the duck. Another possibility could be to have all of the stones shake violently as a spaceship came into frame. The 'camera' would zoom into one of the windows, and show a single duck.
They're really thoughtless ideas so far, but I'll have something more concrete nailed out by the end of the next few days so I can get into the meat of the project.
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